Dark Magician Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Dark Magician Girl
SR Rarity
Dark Magician Girl
SR Rarity
Dark Magician Girl
DARK 6
Dark Magician Girl
  • ATK:

  • 2000

  • DEF:

  • 1700


Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.

R Rarity
Magician's Rod
R Rarity
Magician's Rod
R Rarity
Magician's Rod
DARK 3
Magician's Rod
  • ATK:

  • 1600

  • DEF:

  • 100


When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.

UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

SR Rarity
Toy Soldier
SR Rarity
Toy Soldier
SR Rarity
Toy Soldier
LIGHT 4
Toy Soldier
  • ATK:

  • 1500

  • DEF:

  • 1000


You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Soldier" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Toy Box" from your Deck to your hand, or, if you control "Toy Box", you can add 1 Level 4 LIGHT monster instead.

SR Rarity
Toy Tank
SR Rarity
Toy Tank
SR Rarity
Toy Tank
LIGHT 4
Toy Tank
  • ATK:

  • 1000

  • DEF:

  • 2100


You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Tank" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. You can Tribute this monster; Special Summon 1 Level 6 or lower monster from your hand, or, if you control "Toy Box", you can Special Summon 1 Level 6 or lower monster from your GY instead, except "Toy Tank".

UR Rarity
Dark Magician
UR Rarity
Dark Magician
UR Rarity
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''

UR Rarity
Red-Eyes Black Dragon
UR Rarity
Red-Eyes Black Dragon
UR Rarity
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''

UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

SR Rarity
Preparation of Rites
SR Rarity
Preparation of Rites
SR Rarity
Preparation of Rites
Spell Normal
Preparation of Rites

    Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.

    SR Rarity
    Red-Eyes Fusion
    SR Rarity
    Red-Eyes Fusion
    SR Rarity
    Red-Eyes Fusion
    Spell Normal
    Red-Eyes Fusion

      Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.

      UR Rarity
      Soul Servant
      UR Rarity
      Soul Servant
      UR Rarity
      Soul Servant
      Spell Quick
      Soul Servant

        Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.

        UR Rarity
        Toy Box
        UR Rarity
        Toy Box
        UR Rarity
        Toy Box
        Spell Continuous
        Toy Box

          Once per turn, when an opponent's monster declares an attack: You can send 1 face-down card you control to the GY; destroy that opponent's monster. Once per turn: You can activate 1 of these effects; ● From your hand, Deck, face-up Monster Zone, and/or GY, choose up to 2 monsters with "Toy" in their original names that can Set themselves from the hand as a Spell, and Set them in your Spell & Trap Zone as Spells. ● Destroy up to 2 cards in your Spell & Trap Zone.

          UR Rarity
          Infinite Impermanence
          UR Rarity
          Infinite Impermanence
          UR Rarity
          Infinite Impermanence
          Trap Normal
          Infinite Impermanence

            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

            Extra Deck

            UR Rarity
            Red-Eyes Dark Dragoon
            UR Rarity
            Red-Eyes Dark Dragoon
            UR Rarity
            Red-Eyes Dark Dragoon
            DARK 8
            Red-Eyes Dark Dragoon
            • ATK:

            • 3000

            • DEF:

            • 2500


            "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.

            UR Rarity
            Predaplant Verte Anaconda
            UR Rarity
            Predaplant Verte Anaconda
            UR Rarity
            Predaplant Verte Anaconda
            DARK
            Predaplant Verte Anaconda
            • ATK:

            • 500

            • LINK-2

            Link Arrow:

            Bottom-Left

            Bottom-Right


            2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.

            UR Rarity
            S:P Little Knight
            UR Rarity
            S:P Little Knight
            UR Rarity
            S:P Little Knight
            DARK
            S:P Little Knight
            • ATK:

            • 1600

            • LINK-2

            Link Arrow:

            Left

            Right


            2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

            UR Rarity
            Chaos Angel
            UR Rarity
            Chaos Angel
            UR Rarity
            Chaos Angel
            DARK 10
            Chaos Angel
            • ATK:

            • 3500

            • DEF:

            • 2800


            1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.

            Need 20 UR

            UR Rarity
            Magicians' Souls2 card
            UR Rarity
            Borreload Furious Dragon1 card
            UR Rarity
            Dragon Master Magia1 card
            UR Rarity
            Master of Chaos1 card
            UR Rarity
            Black Luster Soldier - Soldier of Chaos1 card
            UR Rarity
            Dark Magician1 card
            UR Rarity
            Illusion of Chaos3 card
            UR Rarity
            Number 38: Hope Harbinger Dragon Titanic Galaxy1 card
            UR Rarity
            Number 62: Galaxy-Eyes Prime Photon Dragon1 card
            UR Rarity
            Number C62: Neo Galaxy-Eyes Prime Photon Dragon1 card
            UR Rarity
            Fusion Armament3 card
            UR Rarity
            Raigeki1 card
            UR Rarity
            Infinite Impermanence3 card

            Main: 40 Extra: 15

            SR Rarity
            3 cardDark End Evaporation Dragon
            SR Rarity
            3 cardDark End Evaporation Dragon
            Dark End Evaporation Dragon
            DARK 8
            Dark End Evaporation Dragon
            • ATK:

            • 2600

            • DEF:

            • 2100


            You can banish 1 Level 8 Dragon monster from your Extra Deck; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except Dragon monsters. You can activate 1 of these effects; ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field. ● Target 1 other Attack Position monster on the field; make this card lose exactly 500 ATK/DEF, and if you do, destroy that monster. You can only use each effect of "Dark End Evaporation Dragon" once per turn.


            R Rarity
            1 cardGalactic Spiral Dragon
            R Rarity
            1 cardGalactic Spiral Dragon
            Galactic Spiral Dragon
            DARK 8
            Galactic Spiral Dragon
            • ATK:

            • 2500

            • DEF:

            • 2500


            While this card is in your hand or GY, if you control 2 or more LIGHT and/or DARK Dragon monsters: You can Special Summon this card in Defense Position, but banish it when it leaves the field. During your Main Phase: You can make all monsters you currently control become Level 8, until the end of this turn. You can only use each effect of "Galactic Spiral Dragon" once per turn.


            SR Rarity
            3 cardKeeper of Dragon Magic
            SR Rarity
            3 cardKeeper of Dragon Magic
            Keeper of Dragon Magic
            DARK 4
            Keeper of Dragon Magic
            • ATK:

            • 1800

            • DEF:

            • 1300


            If this card is Normal or Special Summoned: You can discard 1 card; add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials whose name is specifically listed on that monster from your GY, in face-down Defense Position. You can only use each effect of "Keeper of Dragon Magic" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects.


            N Rarity
            2 cardKnight Armed Dragon, the Armored Knight Dragon
            N Rarity
            2 cardKnight Armed Dragon, the Armored Knight Dragon
            Knight Armed Dragon, the Armored Knight Dragon
            WIND 3
            Knight Armed Dragon, the Armored Knight Dragon
            • ATK:

            • 1400

            • DEF:

            • 1900


            If you Special Summon a Level 5 or higher Dragon monster(s): You can Special Summon this card from your hand. If this card is Special Summoned: You can make this card's Attribute and Level become the same as 1 of your banished Dragon monsters'. If this card is sent to the GY: You can target 1 Dragon monster you control; it gains 1000 ATK. Neither player can activate cards or effects in response to this effect's activation. You can only use each effect of "Knight Armed Dragon, the Armored Knight Dragon" once per turn.


            SR Rarity
            3 cardLight End Sublimation Dragon
            SR Rarity
            3 cardLight End Sublimation Dragon
            Light End Sublimation Dragon
            LIGHT 8
            Light End Sublimation Dragon
            • ATK:

            • 2600

            • DEF:

            • 2100


            You can banish 1 Level 8 Dragon monster from your Extra Deck; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except Dragon monsters. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field. When an opponent's monster declares an attack: You can make this card lose exactly 500 ATK/DEF, and if you do, that opponent's monster loses 1500 ATK. You can only use each effect of "Light End Sublimation Dragon" once per turn.


            UR Rarity
            2 cardMagicians' Souls
            UR Rarity
            2 cardMagicians' Souls
            Magicians' Souls
            DARK 1
            Magicians' Souls
            • ATK:

            • 0

            • DEF:

            • 0


            You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


            R Rarity
            1 cardSpeedroid Taketomborg
            R Rarity
            1 cardSpeedroid Taketomborg
            Speedroid Taketomborg
            WIND 3
            Speedroid Taketomborg
            • ATK:

            • 600

            • DEF:

            • 1200


            If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.


            SR Rarity
            1 cardSpeedroid Terrortop
            SR Rarity
            1 cardSpeedroid Terrortop
            Speedroid Terrortop
            WIND 3
            Speedroid Terrortop
            • ATK:

            • 1200

            • DEF:

            • 600


            If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.


            SR Rarity
            3 cardTimaeus the United Dragon
            SR Rarity
            3 cardTimaeus the United Dragon
            Timaeus the United Dragon
            LIGHT 8
            Timaeus the United Dragon
            • ATK:

            • 2800

            • DEF:

            • 1800


            You can send 1 Spellcaster monster, or 1 Spell/Trap that mentions "Dark Magician", from your hand or face-up field to the GY; Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Spellcaster monster. You can only use each effect of "Timaeus the United Dragon" once per turn.


            UR Rarity
            1 cardDark Magician
            UR Rarity
            1 cardDark Magician
            Dark Magician
            DARK 7
            Dark Magician
            • ATK:

            • 2500

            • DEF:

            • 2100


            ''The ultimate wizard in terms of attack and defense.''


            UR Rarity
            3 cardIllusion of Chaos
            UR Rarity
            3 cardIllusion of Chaos
            Illusion of Chaos
            DARK 7
            Illusion of Chaos
            • ATK:

            • 2100

            • DEF:

            • 2500


            You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


            SR Rarity
            3 cardCosmic Cyclone
            SR Rarity
            3 cardCosmic Cyclone
            Cosmic Cyclone
            Spell Quick
            Cosmic Cyclone

              Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


              SR Rarity
              3 cardDragon's Light and Darkness
              SR Rarity
              3 cardDragon's Light and Darkness
              Dragon's Light and Darkness
              Spell Quick
              Dragon's Light and Darkness

                Activate 1 of these effects (but you can only use each effect of "Dragon's Light and Darkness" once per turn); ● Shuffle 1 Level 8 Dragon monster from your hand into the Deck and add 1 Level 8 Dragon monster with a different Attribute from your Deck to your hand. ● Target 1 Dragon monster you control; it gains ATK equal to its Level x 200. ● When a card or effect is activated that targets a Dragon monster you control: Negate that effect.


                R Rarity
                2 cardForbidden Chalice
                R Rarity
                2 cardForbidden Chalice
                Forbidden Chalice
                Spell Quick
                Forbidden Chalice

                  Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                  UR Rarity
                  3 cardFusion Armament
                  UR Rarity
                  3 cardFusion Armament
                  Fusion Armament
                  Spell Normal
                  Fusion Armament

                    Reveal 1 Fusion Monster in your Extra Deck, and Special Summon 1 of the Fusion Materials whose name is mentioned on that monster from your Extra Deck or GY, but until the end of your opponent's turn, it cannot attack and its effects (if any) are negated. You can only activate 1 "Fusion Armament" per turn.


                    SR Rarity
                    2 cardPreparation of Rites
                    SR Rarity
                    2 cardPreparation of Rites
                    Preparation of Rites
                    Spell Normal
                    Preparation of Rites

                      Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.


                      UR Rarity
                      1 cardRaigeki
                      UR Rarity
                      1 cardRaigeki
                      Raigeki
                      Spell Normal
                      Raigeki

                        Destroy all monsters your opponent controls.




                        Tag(s):

                        UR Rarity
                        3 cardInfinite Impermanence
                        UR Rarity
                        3 cardInfinite Impermanence
                        Infinite Impermanence
                        Trap Normal
                        Infinite Impermanence

                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                          R Rarity
                          1 cardBlue-Eyes Ultimate Dragon
                          R Rarity
                          1 cardBlue-Eyes Ultimate Dragon
                          Blue-Eyes Ultimate Dragon
                          LIGHT 12
                          Blue-Eyes Ultimate Dragon
                          • ATK:

                          • 4500

                          • DEF:

                          • 3800


                          "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


                          UR Rarity
                          1 cardBorreload Furious Dragon
                          UR Rarity
                          1 cardBorreload Furious Dragon
                          Borreload Furious Dragon
                          DARK 8
                          Borreload Furious Dragon
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          2 DARK Dragon monsters (Quick Effect): You can target 1 monster you control and 1 card your opponent controls; destroy them. You can banish this card from your GY, then target 1 DARK Link Monster in your GY; Special Summon it, but it cannot activate its effects this turn. You can only use each effect of "Borreload Furious Dragon" once per turn.


                          SR Rarity
                          1 cardDark Magician the Dragon Knight
                          SR Rarity
                          1 cardDark Magician the Dragon Knight
                          Dark Magician the Dragon Knight
                          DARK 8
                          Dark Magician the Dragon Knight
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          "Dark Magician" + 1 Dragon monster This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.


                          UR Rarity
                          1 cardDragon Master Magia
                          UR Rarity
                          1 cardDragon Master Magia
                          Dragon Master Magia
                          LIGHT 12
                          Dragon Master Magia
                          • ATK:

                          • 5000

                          • DEF:

                          • 4000


                          "Blue-Eyes Ultimate Dragon" or 3 "Blue-Eyes" monsters + 1 "Chaos" or "Black Luster Soldier" Ritual Monster Must be Fusion Summoned. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use this effect of "Dragon Master Magia" in response to each card type (Monster, Spell, or Trap) once per turn. If this face-up card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Blue-Eyes" monster or 1 "Chaos" or "Black Luster Soldier" Ritual Monster from your Extra Deck or GY.


                          SR Rarity
                          2 cardKhaos Starsource Dragon
                          SR Rarity
                          2 cardKhaos Starsource Dragon
                          Khaos Starsource Dragon
                          LIGHT 8
                          Khaos Starsource Dragon
                          • ATK:

                          • 2500

                          • DEF:

                          • 2500


                          1 LIGHT or DARK Dragon monster + 1 Dragon monster If this card is Fusion Summoned: You can target cards your opponent controls, up to the number of LIGHT and DARK monsters used as this card's material; destroy them. If this card is banished: You can target 1 Level 4 LIGHT or DARK Dragon monster you control; its Level becomes 8. You can only use each effect of "Khaos Starsource Dragon" once per turn.


                          UR Rarity
                          1 cardMaster of Chaos
                          UR Rarity
                          1 cardMaster of Chaos
                          Master of Chaos
                          DARK 8
                          Master of Chaos
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          "Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn.


                          SR Rarity
                          1 cardStarving Venom Fusion Dragon
                          SR Rarity
                          1 cardStarving Venom Fusion Dragon
                          Starving Venom Fusion Dragon
                          DARK 8
                          Starving Venom Fusion Dragon
                          • ATK:

                          • 2800

                          • DEF:

                          • 2000


                          2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                          UR Rarity
                          1 cardBlack Luster Soldier - Soldier of Chaos
                          UR Rarity
                          1 cardBlack Luster Soldier - Soldier of Chaos
                          Black Luster Soldier - Soldier of Chaos
                          EARTH
                          Black Luster Soldier - Soldier of Chaos
                          • ATK:

                          • 3000

                          • LINK-3

                          Link Arrow:

                          Top

                          Bottom-Left

                          Bottom-Right


                          3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                          N Rarity
                          1 cardPitknight Earlie
                          N Rarity
                          1 cardPitknight Earlie
                          Pitknight Earlie
                          FIRE
                          Pitknight Earlie
                          • ATK:

                          • 1500

                          • LINK-2

                          Link Arrow:

                          Top-Right

                          Right


                          2 Effect Monsters When a monster this card points to activates its effect (except during the Damage Step) (Quick Effect): You can target 1 Effect Monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can Special Summon this card. You can only use each effect of "Pitknight Earlie" once per turn.


                          R Rarity
                          1 cardAntidote Nurse
                          R Rarity
                          1 cardAntidote Nurse
                          Antidote Nurse
                          LIGHT
                          Antidote Nurse
                          • ATK:

                          • 1800

                          • DEF:

                          • 1200


                          2+ Level 3 monsters (Quick Effect): You can detach 1 material from this card, then target 1 monster on the field whose current ATK or DEF is different from its original value; its ATK/DEF become their original values, also if you targeted a monster on your field, it cannot be destroyed by battle or card effects this turn. Once per turn, if another monster(s) is Special Summoned to your field and this card has 3 or more materials (except during the Damage Step): You can make that monster(s) gain 900 ATK.


                          UR Rarity
                          1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                          UR Rarity
                          1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                          Number 38: Hope Harbinger Dragon Titanic Galaxy
                          LIGHT
                          Number 38: Hope Harbinger Dragon Titanic Galaxy
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.


                          UR Rarity
                          1 cardNumber 62: Galaxy-Eyes Prime Photon Dragon
                          UR Rarity
                          1 cardNumber 62: Galaxy-Eyes Prime Photon Dragon
                          Number 62: Galaxy-Eyes Prime Photon Dragon
                          LIGHT
                          Number 62: Galaxy-Eyes Prime Photon Dragon
                          • ATK:

                          • 4000

                          • DEF:

                          • 3000


                          2 Level 8 monsters If this card battles, during damage calculation (Quick Effect): You can detach 1 material from this card once per battle; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 200, during that damage calculation only. If this card in its owner's control is destroyed by an opponent's card effect while it has "Galaxy-Eyes Photon Dragon" as Xyz Material: You can Special Summon this card during your 2nd Standby Phase after activation and double its ATK. Any battle damage this card inflicts to your opponent is halved unless it has "Galaxy-Eyes Photon Dragon" as Xyz Material.


                          R Rarity
                          1 cardNumber 75: Bamboozling Gossip Shadow
                          R Rarity
                          1 cardNumber 75: Bamboozling Gossip Shadow
                          Number 75: Bamboozling Gossip Shadow
                          WIND
                          Number 75: Bamboozling Gossip Shadow
                          • ATK:

                          • 1000

                          • DEF:

                          • 2600


                          2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.


                          UR Rarity
                          1 cardNumber C62: Neo Galaxy-Eyes Prime Photon Dragon
                          UR Rarity
                          1 cardNumber C62: Neo Galaxy-Eyes Prime Photon Dragon
                          Number C62: Neo Galaxy-Eyes Prime Photon Dragon
                          LIGHT
                          Number C62: Neo Galaxy-Eyes Prime Photon Dragon
                          • ATK:

                          • 4000

                          • DEF:

                          • 3000


                          3 Level 8 LIGHT monsters You can also Xyz Summon this card by using "Number 62: Galaxy-Eyes Prime Photon Dragon" you control. (Transfer its materials to this card.) At the start of your Battle Phase: You can detach 1 material from this card; this card can make up to 3 attacks on monsters during this Battle Phase. If this card has "Galaxy-Eyes Photon Dragon" as material, it gains these effects. ● Unaffected by your opponent's monster effects. ● Gains ATK equal to the combined Levels/Ranks of its attached materials x 100.



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