Dark Magician Deck Breakdown

Cards Usage Statistic

Main Deck

UR rarity
Dark Magician Girl the Magician's Apprentice
UR rarity
Dark Magician Girl the Magician's Apprentice
UR rarity
Dark Magician Girl the Magician's Apprentice
DARK 6
Dark Magician Girl the Magician's Apprentice
  • ATK:

  • 2000

  • DEF:

  • 1700


You can Special Summon this card (from your hand) by discarding 1 card, and if you do, this card's name becomes "Dark Magician Girl". You can only Special Summon "Dark Magician Girl the Magician's Apprentice" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" from your Deck to your hand. You can only use this effect of "Dark Magician Girl the Magician's Apprentice" once per turn. Gains 300 ATK for each monster that mentions "Shining Sarcophagus" in the GYs.

SR rarity
Dark Magician the Magician of Black Magic
SR rarity
Dark Magician the Magician of Black Magic
SR rarity
Dark Magician the Magician of Black Magic
DARK 7
Dark Magician the Magician of Black Magic
  • ATK:

  • 2500

  • DEF:

  • 2100


This card's name becomes "Dark Magician" while on the field. You can only use each of the following effects of "Dark Magician the Magician of Black Magic" once per turn. If "Shining Sarcophagus" is on the field: You can Special Summon this card from your hand. If this card is destroyed by card effect and a Level 5 or higher monster is on the field: You can Special Summon this card, then you can Set 1 Spell/Trap from your Deck that mentions "Dark Magician".

SR rarity
Limited to 2 copies
Droll & Lock Bird
SR rarity
Limited to 2 copies
Droll & Lock Bird
SR rarity
Limited to 2 copies
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

R rarity
Magician's Rod
R rarity
Magician's Rod
R rarity
Magician's Rod
DARK 3
Magician's Rod
  • ATK:

  • 1600

  • DEF:

  • 100


When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.

UR rarity
Magicians' Souls
UR rarity
Magicians' Souls
UR rarity
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.

UR rarity
Limited to 1 copy
Maxx "C"
UR rarity
Limited to 1 copy
Maxx "C"
UR rarity
Limited to 1 copy
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR rarity
Mulcharmy Fuwalos
UR rarity
Mulcharmy Fuwalos
UR rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR rarity
Primite Dragon Ether Beryl
UR rarity
Primite Dragon Ether Beryl
UR rarity
Primite Dragon Ether Beryl
EARTH 4
Primite Dragon Ether Beryl
  • ATK:

  • 1600

  • DEF:

  • 0


If this card is Normal Summoned: You can Set 1 "Primite" Spell/Trap from your Deck. You can only use each of the following effects of "Primite Dragon Ether Beryl" once per turn. You can Tribute this card; send 1 Normal Monster from your Deck to the GY. During your Standby Phase, if you have a Normal Monster in your field or GY: You can add this card from the GY to your hand.

UR rarity
Dark Magician
UR rarity
Dark Magician
UR rarity
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''

UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR rarity
Limited to 1 copy
Called by the Grave
UR rarity
Limited to 1 copy
Called by the Grave
UR rarity
Limited to 1 copy
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR rarity
    Limited to 1 copy
    Crossout Designator
    UR rarity
    Limited to 1 copy
    Crossout Designator
    UR rarity
    Limited to 1 copy
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



      Tag(s):

      N rarity
      Future Silence
      N rarity
      Future Silence
      N rarity
      Future Silence
      Spell Quick
      Future Silence

        Add 1 monster that mentions "Shining Sarcophagus" from your Deck to your hand, then, if you activated this card during the Battle Phase while you controlled "Shining Sarcophagus" and a monster that mentions it, each player draws until they have 6 cards in their hand. You can only activate 1 "Future Silence" per turn.

        SR rarity
        Primite Drillbeam
        SR rarity
        Primite Drillbeam
        SR rarity
        Primite Drillbeam
        Spell Quick
        Primite Drillbeam

          Reveal 1 "Primite" card, or 1 Normal Monster, in your hand, except "Primite Drillbeam" (or if you control a Normal Monster or a Level 5 or higher "Primite" monster, except a Token, you can activate this effect without revealing a card), then target 1 face-up card on the field; negate its effects, and if you do, banish it. During your Main Phase, if you control a "Primite" monster: You can Set this card from your GY. You can only use each effect of "Primite Drillbeam" once per turn.

          UR rarity
          Primite Lordly Lode
          UR rarity
          Primite Lordly Lode
          UR rarity
          Primite Lordly Lode
          Spell Continuous
          Primite Lordly Lode

            When this card is activated: Add 1 "Primite" card from your Deck to your hand, except "Primite Lordly Lode". You can declare 1 Normal Monster Card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY in Defense Position, also you cannot activate the effects of Special Summoned monsters on the field this turn. You can only use each effect of "Primite Lordly Lode" once per turn. Normal Monsters and "Primite" monsters you control gain 300 ATK for each Normal Monster with different names in your GY.

            UR rarity
            Shining Sarcophagus
            UR rarity
            Shining Sarcophagus
            UR rarity
            Shining Sarcophagus
            Spell Continuous
            Shining Sarcophagus

              Cannot be destroyed by monster effects. You can only use each of the following effects of "Shining Sarcophagus" once per turn. During your Main Phase: You can add 1 card that mentions "Shining Sarcophagus" from your Deck to your hand, except "Shining Sarcophagus". If your opponent Special Summons a monster(s) from the GY (except during the Damage Step): You can discard 1 Spell, then target 1 of those monsters; send it to the GY.

              UR rarity
              Soul Servant
              UR rarity
              Soul Servant
              UR rarity
              Soul Servant
              Spell Quick
              Soul Servant

                Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.

                R rarity
                The Gaze of Timaeus
                R rarity
                The Gaze of Timaeus
                R rarity
                The Gaze of Timaeus
                Spell Quick
                The Gaze of Timaeus

                  Target 1 "Dark Magician" or "Dark Magician Girl" in your field or GY; Fusion Summon 1 Fusion Monster from your Extra Deck that mentions that monster as material, by shuffling it into the Deck as material (this is treated as a Fusion Summon with "The Eye of Timaeus"), but banish it during the End Phase of the next turn. You can only activate 1 "The Gaze of Timaeus" per turn.

                  UR rarity
                  Triple Tactics Talent
                  UR rarity
                  Triple Tactics Talent
                  UR rarity
                  Triple Tactics Talent
                  Spell Normal
                  Triple Tactics Talent

                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                    Tag(s):

                    Extra Deck

                    UR rarity
                    Dark Magician of Destruction
                    UR rarity
                    Dark Magician of Destruction
                    UR rarity
                    Dark Magician of Destruction
                    DARK 8
                    Dark Magician of Destruction
                    • ATK:

                    • 2800

                    • DEF:

                    • 2600


                    "Dark Magician" + 1 LIGHT or DARK monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) during the turn a Spell Card or effect is activated, by banishing 1 Level 6 or higher DARK Spellcaster monster you control as material. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. This card's name becomes "Dark Magician" while on the field or in the GY. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand.

                    UR rarity
                    Magistus Chorozo
                    UR rarity
                    Magistus Chorozo
                    UR rarity
                    Magistus Chorozo
                    DARK 4
                    Magistus Chorozo
                    • ATK:

                    • 1000

                    • DEF:

                    • 2800


                    1 Fusion, Synchro, Xyz, or Link Monster + 1 Spellcaster monster Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by sending the correct Fusion Material Monster Cards you control to the GY. Once per turn, when a monster declares an attack: You can target it; negate the attack, and if you do, this card gains ATK equal to that monster's ATK (until the end of this turn), then you can return that monster to the hand.

                    UR rarity
                    Master of Chaos
                    UR rarity
                    Master of Chaos
                    UR rarity
                    Master of Chaos
                    DARK 8
                    Master of Chaos
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    "Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn.

                    UR rarity
                    Red-Eyes Dark Dragoon
                    UR rarity
                    Red-Eyes Dark Dragoon
                    UR rarity
                    Red-Eyes Dark Dragoon
                    DARK 8
                    Red-Eyes Dark Dragoon
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.

                    SR rarity
                    Timaeus the United Magical Dragon
                    SR rarity
                    Timaeus the United Magical Dragon
                    SR rarity
                    Timaeus the United Magical Dragon
                    LIGHT 10
                    Timaeus the United Magical Dragon
                    • ATK:

                    • 2800

                    • DEF:

                    • 1800


                    "Dark Magician" or "Dark Magician Girl" + 1 Dragon or Spellcaster monster After this card is Special Summoned, it is unaffected by other cards' effects until the end of your next turn. You can only use each of the following effects of "Timaeus the United Magical Dragon" once per turn. If this card battles, during damage calculation: You can make this card gain 100 ATK for each Spell in the GYs and banishment. During your opponent's turn (Quick Effect): You can target 1 Spell/Trap on the field; destroy it.

                    UR rarity
                    S:P Little Knight
                    UR rarity
                    S:P Little Knight
                    UR rarity
                    S:P Little Knight
                    DARK
                    S:P Little Knight
                    • ATK:

                    • 1600

                    • LINK-2

                    Link Arrow:

                    Left

                    Right


                    2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                    UR rarity
                    Baronne de Fleur
                    UR rarity
                    Baronne de Fleur
                    UR rarity
                    Baronne de Fleur
                    WIND 10
                    Baronne de Fleur
                    • ATK:

                    • 3000

                    • DEF:

                    • 2400


                    1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

                    UR rarity
                    Bystial Dis Pater
                    UR rarity
                    Bystial Dis Pater
                    UR rarity
                    Bystial Dis Pater
                    DARK 10
                    Bystial Dis Pater
                    • ATK:

                    • 3500

                    • DEF:

                    • 3500


                    1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.

                    UR rarity
                    Crimson Dragon
                    UR rarity
                    Crimson Dragon
                    UR rarity
                    Crimson Dragon
                    LIGHT 12
                    Crimson Dragon
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn.

                    Need 30 UR

                    UR rarity
                    Magicians' Souls3 copies
                    UR rarity
                    Limited to 1 copy
                    Maxx "C"1 copy
                    UR rarity
                    Dragon Master Magia1 copy
                    UR rarity
                    El Shaddoll Apkallone1 copy
                    UR rarity
                    El Shaddoll Winda1 copy
                    UR rarity
                    Elder Entity N'tss1 copy
                    UR rarity
                    Garura, Wings of Resonant Life1 copy
                    UR rarity
                    Red-Eyes Dark Dragoon2 copies
                    UR rarity
                    Titaniklad the Ash Dragon1 copy
                    UR rarity
                    Limited to 1 copy
                    Predaplant Verte Anaconda1 copy
                    UR rarity
                    S:P Little Knight1 copy
                    UR rarity
                    Salamangreat Almiraj1 copy
                    UR rarity
                    Dark Magician1 copy
                    UR rarity
                    Red-Eyes Black Dragon1 copy
                    UR rarity
                    Dogmatika Alba Zoa1 copy
                    UR rarity
                    Illusion of Chaos2 copies
                    UR rarity
                    Ash Blossom & Joyous Spring3 copies
                    UR rarity
                    Diviner of the Herald1 copy
                    UR rarity
                    Bingo Machine, Go!!!2 copies
                    UR rarity
                    Nadir Servant2 copies
                    UR rarity
                    Limited to 1 copy
                    Reinforcement of the Army1 copy
                    Card rarity
                    The Fallen & The Virtuous1 copy

                    Main: 40 Extra: 15

                    SR rarity
                    1 copyDogmatika Ecclesia, the Virtuous
                    SR rarity
                    1 copyDogmatika Ecclesia, the Virtuous
                    SR rarity
                    Dogmatika Ecclesia, the Virtuous
                    LIGHT 4
                    Dogmatika Ecclesia, the Virtuous
                    • ATK:

                    • 1500

                    • DEF:

                    • 1500


                    Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.


                    SR rarity
                    2 copiesDogmatika Maximus
                    SR rarity
                    2 copiesDogmatika Maximus
                    SR rarity
                    Dogmatika Maximus
                    LIGHT 8
                    Dogmatika Maximus
                    • ATK:

                    • 1500

                    • DEF:

                    • 3000


                    You can banish 1 Fusion, Synchro, Xyz, or Link Monster from your GY; Special Summon this card from your hand. During your Main Phase: You can activate this effect; send 2 monsters with different names from your Extra Deck to the GY, also your opponent sends 2 monsters from their Extra Deck to the GY, also you cannot Special Summon from the Extra Deck for the rest of this turn. You can only use each effect of "Dogmatika Maximus" once per turn.


                    SR rarity
                    3 copiesGale Dogra
                    SR rarity
                    3 copiesGale Dogra
                    SR rarity
                    Gale Dogra
                    EARTH 2
                    Gale Dogra
                    • ATK:

                    • 650

                    • DEF:

                    • 600


                    You can pay 3000 Life Points to send 1 monster from your Extra Deck to the Graveyard.


                    SR rarity
                    3 copiesGen the Diamond Tiger
                    SR rarity
                    3 copiesGen the Diamond Tiger
                    SR rarity
                    Gen the Diamond Tiger
                    LIGHT 3
                    Gen the Diamond Tiger
                    • ATK:

                    • 800

                    • DEF:

                    • 2000


                    Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of "Gen the Diamond Tiger" once per turn. During your Main Phase: You can Special Summon 1 "Ken the Warrior Dragon" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of "Ken the Warrior Dragon": Discard 1 card.


                    SR rarity
                    1 copyKen the Warrior Dragon
                    SR rarity
                    1 copyKen the Warrior Dragon
                    SR rarity
                    Ken the Warrior Dragon
                    LIGHT 3
                    Ken the Warrior Dragon
                    • ATK:

                    • 1300

                    • DEF:

                    • 1550


                    Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of "Ken the Warrior Dragon" once per turn. During your Main Phase: You can Special Summon 1 "Gen the Diamond Tiger" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of "Gen the Diamond Tiger": Your opponent draws 2 cards, then they discard 1 card.


                    UR rarity
                    3 copiesMagicians' Souls
                    UR rarity
                    3 copiesMagicians' Souls
                    UR rarity
                    Magicians' Souls
                    DARK 1
                    Magicians' Souls
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


                    UR rarity
                    Limited to 1 copy
                    1 copyMaxx "C"
                    UR rarity
                    Limited to 1 copy
                    1 copyMaxx "C"
                    UR rarity
                    Limited to 1 copy
                    Maxx "C"
                    EARTH 2
                    Maxx "C"
                    • ATK:

                    • 500

                    • DEF:

                    • 200


                    During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                    UR rarity
                    1 copyDark Magician
                    UR rarity
                    1 copyDark Magician
                    UR rarity
                    Dark Magician
                    DARK 7
                    Dark Magician
                    • ATK:

                    • 2500

                    • DEF:

                    • 2100


                    ''The ultimate wizard in terms of attack and defense.''


                    UR rarity
                    1 copyRed-Eyes Black Dragon
                    UR rarity
                    1 copyRed-Eyes Black Dragon
                    UR rarity
                    Red-Eyes Black Dragon
                    DARK 7
                    Red-Eyes Black Dragon
                    • ATK:

                    • 2400

                    • DEF:

                    • 2000


                    ''A ferocious dragon with a deadly attack.''


                    UR rarity
                    1 copyDogmatika Alba Zoa
                    UR rarity
                    1 copyDogmatika Alba Zoa
                    UR rarity
                    Dogmatika Alba Zoa
                    LIGHT 12
                    Dogmatika Alba Zoa
                    • ATK:

                    • 4000

                    • DEF:

                    • 4000


                    Cannot be Ritual Summoned, except by "Dogmatikalamity" or another "Dogmatika" card effect. "Dogmatika" monsters you control are unaffected by the activated effects of your opponent's Fusion, Synchro, Xyz, and Link Monsters. During your Main Phase: You can make your opponent choose and apply 1 of these effects ('you' in these effects means that opponent). ● For every 2 cards in your Extra Deck, send 1 card from your hand or Extra Deck to the GY. ● Return all Fusion, Synchro, Xyz, and Link Monsters you control to the Extra Deck. You can only use this effect of "Dogmatika Alba Zoa" once per turn.


                    UR rarity
                    2 copiesIllusion of Chaos
                    UR rarity
                    2 copiesIllusion of Chaos
                    UR rarity
                    Illusion of Chaos
                    DARK 7
                    Illusion of Chaos
                    • ATK:

                    • 2100

                    • DEF:

                    • 2500


                    You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


                    UR rarity
                    3 copiesAsh Blossom & Joyous Spring
                    UR rarity
                    3 copiesAsh Blossom & Joyous Spring
                    UR rarity
                    Ash Blossom & Joyous Spring
                    FIRE 3
                    Ash Blossom & Joyous Spring
                    • ATK:

                    • 0

                    • DEF:

                    • 1800


                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                    UR rarity
                    1 copyDiviner of the Herald
                    UR rarity
                    1 copyDiviner of the Herald
                    UR rarity
                    Diviner of the Herald
                    LIGHT 2
                    Diviner of the Herald
                    • ATK:

                    • 500

                    • DEF:

                    • 300


                    If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except "Diviner of the Herald". You can only use each effect of "Diviner of the Herald" once per turn.


                    UR rarity
                    2 copiesBingo Machine, Go!!!
                    UR rarity
                    2 copiesBingo Machine, Go!!!
                    UR rarity
                    Bingo Machine, Go!!!
                    Spell Normal
                    Bingo Machine, Go!!!

                      Reveal 3 cards from your Deck that each meets at least 1 of the criteria listed below, your opponent randomly picks 1 for you to add to your hand, and you shuffle the rest into your Deck. You can only activate 1 "Bingo Machine, Go!!!" per turn. ● "Blue-Eyes" monster ● Spell/Trap that specifically lists the card "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon", except "Bingo Machine, Go!!!"


                      R rarity
                      1 copyDogmatikalamity
                      R rarity
                      1 copyDogmatikalamity
                      R rarity
                      Dogmatikalamity
                      Spell Normal
                      Dogmatikalamity

                        This card can be used to Ritual Summon any "Dogmatika" Ritual Monster. You must also Tribute monsters from your hand or field, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon, or send 1 monster from your Extra Deck to the GY, whose Level equals the Level of the Ritual Monster you Ritual Summon. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatikalamity" per turn.


                        SR rarity
                        3 copiesDogmatikamatrix
                        SR rarity
                        3 copiesDogmatikamatrix
                        SR rarity
                        Dogmatikamatrix
                        Spell Continuous
                        Dogmatikamatrix

                          When this card is activated: You can add 1 "Dogmatika" Ritual Monster or 1 "Dogmatika" Ritual Spell from your Deck to your hand, then if your opponent controls a monster, you can add 1 "Dogmatika" card from your Deck to your hand. Once per turn, if you control a "Dogmatika" Ritual Monster: You can look at either player's Extra Deck, and send 1 monster from it to the GY. You can only activate 1 "Dogmatikamatrix" per turn.


                          UR rarity
                          2 copiesNadir Servant
                          UR rarity
                          2 copiesNadir Servant
                          UR rarity
                          Nadir Servant
                          Spell Normal
                          Nadir Servant

                            Send 1 monster from your Extra Deck to the GY, then add 1 "Dogmatika" monster or "Fallen of Albaz" from your Deck or GY to your hand, that has ATK less than or equal to that sent monster in the GY, also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Nadir Servant" per turn.


                            SR rarity
                            1 copyRed-Eyes Fusion
                            SR rarity
                            1 copyRed-Eyes Fusion
                            SR rarity
                            Red-Eyes Fusion
                            Spell Normal
                            Red-Eyes Fusion

                              Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


                              UR rarity
                              Limited to 1 copy
                              1 copyReinforcement of the Army
                              UR rarity
                              Limited to 1 copy
                              1 copyReinforcement of the Army
                              UR rarity
                              Limited to 1 copy
                              Reinforcement of the Army
                              Spell Normal
                              Reinforcement of the Army

                                Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                Card rarity
                                1 copyThe Fallen & The Virtuous
                                Card rarity
                                1 copyThe Fallen & The Virtuous
                                Card rarity
                                The Fallen & The Virtuous
                                Spell Quick
                                The Fallen & The Virtuous

                                  (This card is always treated as a "Branded" and "Dogmatika" card.) Activate 1 of these effects; ● Send 1 monster that mentions "Fallen of Albaz" from your Extra Deck to the GY, then target 1 face-up card on the field; destroy it. ● If you have an "Ecclesia" monster in your field or GY: Target 1 monster in either GY; Special Summon it to your field. You can only activate 1 "The Fallen & The Virtuous" per turn.


                                  R rarity
                                  3 copiesUltimate Fusion
                                  R rarity
                                  3 copiesUltimate Fusion
                                  R rarity
                                  Ultimate Fusion
                                  Spell Quick
                                  Ultimate Fusion

                                    During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" as material, by shuffling the Fusion Materials listed on it from your hand, field, and/or GY into the Deck, then, you can destroy face-up cards your opponent controls, up to the number of "Blue-Eyes White Dragon" and "Blue-Eyes Ultimate Dragon" used from the field as material. You can only activate 1 "Ultimate Fusion" per turn.


                                    SR rarity
                                    2 copiesNecro Fusion
                                    SR rarity
                                    2 copiesNecro Fusion
                                    SR rarity
                                    Necro Fusion
                                    Trap Normal
                                    Necro Fusion

                                      Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY face-down, but it cannot attack this turn.


                                      SR rarity
                                      1 copyShaddoll Schism
                                      SR rarity
                                      1 copyShaddoll Schism
                                      SR rarity
                                      Shaddoll Schism
                                      Trap Continuous
                                      Shaddoll Schism

                                        During the Main Phase, you can: Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY, but it cannot attack directly. Then, you can send to the GY 1 monster your opponent controls with the same Attribute as that Fusion Summoned monster. You can only use this effect of "Shaddoll Schism" once per turn.


                                        R rarity
                                        1 copyBlue-Eyes Ultimate Dragon
                                        R rarity
                                        1 copyBlue-Eyes Ultimate Dragon
                                        R rarity
                                        Blue-Eyes Ultimate Dragon
                                        LIGHT 12
                                        Blue-Eyes Ultimate Dragon
                                        • ATK:

                                        • 4500

                                        • DEF:

                                        • 3800


                                        "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


                                        UR rarity
                                        1 copyDragon Master Magia
                                        UR rarity
                                        1 copyDragon Master Magia
                                        UR rarity
                                        Dragon Master Magia
                                        LIGHT 12
                                        Dragon Master Magia
                                        • ATK:

                                        • 5000

                                        • DEF:

                                        • 4000


                                        "Blue-Eyes Ultimate Dragon" or 3 "Blue-Eyes" monsters + 1 "Chaos" or "Black Luster Soldier" Ritual Monster Must be Fusion Summoned. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use this effect of "Dragon Master Magia" in response to each card type (Monster, Spell, or Trap) once per turn. If this face-up card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Blue-Eyes" monster or 1 "Chaos" or "Black Luster Soldier" Ritual Monster from your Extra Deck or GY.


                                        UR rarity
                                        1 copyEl Shaddoll Apkallone
                                        UR rarity
                                        1 copyEl Shaddoll Apkallone
                                        UR rarity
                                        El Shaddoll Apkallone
                                        DARK 6
                                        El Shaddoll Apkallone
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2000


                                        2 "Shaddoll" monsters with different Attributes Must first be Fusion Summoned. Cannot be destroyed by battle. You can only use each of the following effects of "El Shaddoll Apkallone" once per turn. ● If this card is Special Summoned: You can target 1 face-up card on the field; negate its effects. ● If this card is sent to the GY: You can add 1 "Shaddoll" card from your Deck or GY to your hand, then discard 1 card.


                                        UR rarity
                                        1 copyEl Shaddoll Winda
                                        UR rarity
                                        1 copyEl Shaddoll Winda
                                        UR rarity
                                        El Shaddoll Winda
                                        DARK 5
                                        El Shaddoll Winda
                                        • ATK:

                                        • 2200

                                        • DEF:

                                        • 800


                                        1 "Shaddoll" monster + 1 DARK monster Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.


                                        UR rarity
                                        1 copyElder Entity N'tss
                                        UR rarity
                                        1 copyElder Entity N'tss
                                        UR rarity
                                        Elder Entity N'tss
                                        LIGHT 4
                                        Elder Entity N'tss
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 1200


                                        1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                        UR rarity
                                        1 copyGarura, Wings of Resonant Life
                                        UR rarity
                                        1 copyGarura, Wings of Resonant Life
                                        UR rarity
                                        Garura, Wings of Resonant Life
                                        DARK 6
                                        Garura, Wings of Resonant Life
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 2400


                                        2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                        UR rarity
                                        2 copiesRed-Eyes Dark Dragoon
                                        UR rarity
                                        2 copiesRed-Eyes Dark Dragoon
                                        UR rarity
                                        Red-Eyes Dark Dragoon
                                        DARK 8
                                        Red-Eyes Dark Dragoon
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2500


                                        "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                                        SR rarity
                                        1 copyThe Dragon that Devours the Dogma
                                        SR rarity
                                        1 copyThe Dragon that Devours the Dogma
                                        SR rarity
                                        The Dragon that Devours the Dogma
                                        DARK 8
                                        The Dragon that Devours the Dogma
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2500


                                        "Fallen of Albaz" + 1 LIGHT or DARK monster + 1 Effect Monster While an "Ecclesia" monster is on the field or in either GY, this card gains 500 ATK, also it is unaffected by other cards' effects. You can only use each of the following effects of "The Dragon that Devours the Dogma" once per turn. If this card is Special Summoned: You can shuffle up to 2 cards from any GY(s) and/or banishment into the Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 "Dogmatika" or "Tri-Brigade" card from your Deck to your hand.


                                        UR rarity
                                        1 copyTitaniklad the Ash Dragon
                                        UR rarity
                                        1 copyTitaniklad the Ash Dragon
                                        UR rarity
                                        Titaniklad the Ash Dragon
                                        DARK 8
                                        Titaniklad the Ash Dragon
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2500


                                        "Fallen of Albaz" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.


                                        UR rarity
                                        Limited to 1 copy
                                        1 copyPredaplant Verte Anaconda
                                        UR rarity
                                        Limited to 1 copy
                                        1 copyPredaplant Verte Anaconda
                                        UR rarity
                                        Limited to 1 copy
                                        Predaplant Verte Anaconda
                                        DARK
                                        Predaplant Verte Anaconda
                                        • ATK:

                                        • 500

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                                        UR rarity
                                        1 copyS:P Little Knight
                                        UR rarity
                                        1 copyS:P Little Knight
                                        UR rarity
                                        S:P Little Knight
                                        DARK
                                        S:P Little Knight
                                        • ATK:

                                        • 1600

                                        • LINK-2

                                        Link Arrow:

                                        Left

                                        Right


                                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                        UR rarity
                                        1 copySalamangreat Almiraj
                                        UR rarity
                                        1 copySalamangreat Almiraj
                                        UR rarity
                                        Salamangreat Almiraj
                                        FIRE
                                        Salamangreat Almiraj
                                        • ATK:

                                        • 0

                                        • LINK-1

                                        Link Arrow:

                                        Bottom-Right


                                        1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                        R rarity
                                        1 copySecure Gardna
                                        R rarity
                                        1 copySecure Gardna
                                        R rarity
                                        Secure Gardna
                                        LIGHT
                                        Secure Gardna
                                        • ATK:

                                        • 1000

                                        • LINK-1

                                        Link Arrow:

                                        Right


                                        1 Cyberse Link Monster After this card is Special Summoned, you take no effect damage for the rest of this turn. Once per turn, if you would take battle or effect damage, you take no damage. Cannot be used as Link Material. You can only control 1 "Secure Gardna".


                                        SR rarity
                                        Limited to 1 copy
                                        1 copyHerald of the Arc Light
                                        SR rarity
                                        Limited to 1 copy
                                        1 copyHerald of the Arc Light
                                        SR rarity
                                        Limited to 1 copy
                                        Herald of the Arc Light
                                        LIGHT 4
                                        Herald of the Arc Light
                                        • ATK:

                                        • 600

                                        • DEF:

                                        • 1000


                                        1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                                        master-duel
                                        Dark Magician
                                        5







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