Dark Magician Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Dark Magician
UR Rarity
Dark Magician
UR Rarity
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''

UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.

UR Rarity
Harpie's Feather Duster
UR Rarity
Harpie's Feather Duster
UR Rarity
Harpie's Feather Duster
Spell Normal
Harpie's Feather Duster

    Destroy all Spell and Trap Cards your opponent controls.



    Tag(s):

    UR Rarity
    Super Polymerization
    UR Rarity
    Super Polymerization
    UR Rarity
    Super Polymerization
    Spell Quick
    Super Polymerization

      Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



      Tag(s):

      Extra Deck

      UR Rarity
      Red-Eyes Dark Dragoon
      UR Rarity
      Red-Eyes Dark Dragoon
      UR Rarity
      Red-Eyes Dark Dragoon
      DARK 8
      Red-Eyes Dark Dragoon
      • ATK:

      • 3000

      • DEF:

      • 2500


      "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.

      UR Rarity
      S:P Little Knight
      UR Rarity
      S:P Little Knight
      UR Rarity
      S:P Little Knight
      DARK
      S:P Little Knight
      • ATK:

      • 1600

      • LINK-2

      Link Arrow:

      Left

      Right


      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

      Need 21 UR

      UR Rarity
      Magicians' Souls2 card
      UR Rarity
      Dark Magician the Knight of Dragon Magic1 card
      UR Rarity
      Red-Eyes Dark Dragoon2 card
      UR Rarity
      Predaplant Verte Anaconda1 card
      UR Rarity
      Dark Magician3 card
      UR Rarity
      Red-Eyes Black Dragon2 card
      UR Rarity
      Odd-Eyes Pendulum Dragon2 card
      UR Rarity
      Odd-Eyes Pendulumgraph Dragon3 card
      UR Rarity
      Illusion of Chaos1 card
      UR Rarity
      Harpie's Feather Duster1 card
      UR Rarity
      Raigeki1 card
      UR Rarity
      Super Polymerization2 card

      Main: 50 Extra: 15

      R Rarity
      2 cardMagician's Rod
      R Rarity
      2 cardMagician's Rod
      Magician's Rod
      DARK 3
      Magician's Rod
      • ATK:

      • 1600

      • DEF:

      • 100


      When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.


      UR Rarity
      2 cardMagicians' Souls
      UR Rarity
      2 cardMagicians' Souls
      Magicians' Souls
      DARK 1
      Magicians' Souls
      • ATK:

      • 0

      • DEF:

      • 0


      You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


      UR Rarity
      3 cardDark Magician
      UR Rarity
      3 cardDark Magician
      Dark Magician
      DARK 7
      Dark Magician
      • ATK:

      • 2500

      • DEF:

      • 2100


      ''The ultimate wizard in terms of attack and defense.''


      UR Rarity
      2 cardRed-Eyes Black Dragon
      UR Rarity
      2 cardRed-Eyes Black Dragon
      Red-Eyes Black Dragon
      DARK 7
      Red-Eyes Black Dragon
      • ATK:

      • 2400

      • DEF:

      • 2000


      ''A ferocious dragon with a deadly attack.''


      SR Rarity
      2 cardBlack Fang Magician
      SR Rarity
      2 cardBlack Fang Magician
      Black Fang Magician
      DARK 48
      Black Fang Magician
      • ATK:

      • 1700

      • DEF:

      • 800


      [ Pendulum Effect ] Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK (until the end of this turn), then destroy this card. [ Monster Effect ] (This card is always treated as an "Xyz Dragon" card.) If this card is destroyed by battle or card effect: You can target 1 DARK Spellcaster-Type monster in your Graveyard; Special Summon it.


      SR Rarity
      2 cardDouble Iris Magician
      SR Rarity
      2 cardDouble Iris Magician
      Double Iris Magician
      DARK 48
      Double Iris Magician
      • ATK:

      • 1500

      • DEF:

      • 1000


      [ Pendulum Effect ] Once per turn: You can target 1 DARK Spellcaster-Type monster you control; apply this effect to it, then destroy this card. Once applied, double any battle damage that monster inflicts to your opponent this turn if it battles an opponent's monster. [ Monster Effect ] (This card is always treated as a "Pendulum Dragon" card.) If this card is destroyed by battle or card effect: You can add 1 "Pendulumgraph" card from your Deck to your hand.


      N Rarity
      2 cardDragoncaller Magician
      N Rarity
      2 cardDragoncaller Magician
      Dragoncaller Magician
      DARK 72
      Dragoncaller Magician
      • ATK:

      • 2400

      • DEF:

      • 1000


      [ Pendulum Effect ] Once per turn: You can target 1 face-up monster on the field; it becomes Dragon-Type until the end of your opponent's turn (even if this card leaves the field). [ Monster Effect ] Once per turn: You can make this card become Dragon-Type until the end of this turn. A monster that was Fusion, Synchro, or Xyz Summoned using this card on the field as Material gains this effect. ● If this card battles a Dragon-Type monster, this card's ATK becomes double its original ATK during the Damage Step only.


      UR Rarity
      2 cardOdd-Eyes Pendulum Dragon
      UR Rarity
      2 cardOdd-Eyes Pendulum Dragon
      Odd-Eyes Pendulum Dragon
      DARK 74
      Odd-Eyes Pendulum Dragon
      • ATK:

      • 2500

      • DEF:

      • 2000


      [ Pendulum Effect ] You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn. [ Monster Effect ] If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.


      N Rarity
      2 cardPerformapal Odd-Eyes Dissolver
      N Rarity
      2 cardPerformapal Odd-Eyes Dissolver
      Performapal Odd-Eyes Dissolver
      DARK 84
      Performapal Odd-Eyes Dissolver
      • ATK:

      • 2000

      • DEF:

      • 2600


      [ Pendulum Effect ] Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. [ Monster Effect ] At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card.


      SR Rarity
      2 cardPurple Poison Magician
      SR Rarity
      2 cardPurple Poison Magician
      Purple Poison Magician
      DARK 41
      Purple Poison Magician
      • ATK:

      • 1200

      • DEF:

      • 2100


      [ Pendulum Effect ] Once per turn, if your DARK Spellcaster-Type monster battles, before damage calculation: You can activate this effect; that monster gains 1200 ATK (until the end of the Damage Step), then destroy this card. [ Monster Effect ] (This card is always treated as a "Fusion Dragon" card.) If this card is destroyed by battle or card effect: You can target 1 face-up card on the field; destroy it.


      UR Rarity
      3 cardOdd-Eyes Pendulumgraph Dragon
      UR Rarity
      3 cardOdd-Eyes Pendulumgraph Dragon
      Odd-Eyes Pendulumgraph Dragon
      LIGHT 74
      Odd-Eyes Pendulumgraph Dragon
      • ATK:

      • 2700

      • DEF:

      • 2500


      [ Pendulum Effect ] During the End Phase: You can add 1 Ritual Spell from your Deck or GY to your hand, then return this card to the hand. You can only use this effect of "Odd-Eyes Pendulumgraph Dragon" once per turn. [ Monster Effect ] You can Ritual Summon this card with "Odd-Eyes Advent". Must be either Ritual Summoned, or Pendulum Summoned from your hand. Each time your opponent Special Summons a monster(s) from the Extra Deck, inflict 300 damage to them. Once per turn, when your opponent activates a Spell Card or effect (Quick Effect): You can place this card in your Pendulum Zone, and if you do, negate that effect, then, if you placed this Ritual Summoned card in the Pendulum Zone, you can Special Summon 1 "Odd-Eyes" monster from your Extra Deck.


      UR Rarity
      1 cardIllusion of Chaos
      UR Rarity
      1 cardIllusion of Chaos
      Illusion of Chaos
      DARK 7
      Illusion of Chaos
      • ATK:

      • 2100

      • DEF:

      • 2500


      You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


      N Rarity
      2 cardDark Magic Attack
      N Rarity
      2 cardDark Magic Attack
      Dark Magic Attack
      Spell Normal
      Dark Magic Attack

        If you control "Dark Magician": Destroy all Spells and Traps your opponent controls.


        SR Rarity
        2 cardDark Magical Circle
        SR Rarity
        2 cardDark Magical Circle
        Dark Magical Circle
        Spell Continuous
        Dark Magical Circle

          When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 "Dark Magician" or 1 Spell/Trap that specifically lists the card "Dark Magician" in its text, among them, and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.


          UR Rarity
          1 cardHarpie's Feather Duster
          UR Rarity
          1 cardHarpie's Feather Duster
          Harpie's Feather Duster
          Spell Normal
          Harpie's Feather Duster

            Destroy all Spell and Trap Cards your opponent controls.




            Tag(s):

            N Rarity
            2 cardIllusion Magic
            N Rarity
            2 cardIllusion Magic
            Illusion Magic
            Spell Quick
            Illusion Magic

              Tribute 1 Spellcaster monster; add up to 2 copies of "Dark Magician" from your Deck and/or GY to your hand. You can only activate 1 "Illusion Magic" per turn.


              SR Rarity
              2 cardMagician's Salvation
              SR Rarity
              2 cardMagician's Salvation
              Magician's Salvation
              Spell Field
              Magician's Salvation

                When this card is activated: You can Set 1 "Eternal Soul" directly from your Deck. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. You can only use this effect of "Magician's Salvation" once per turn. You can only activate 1 "Magician's Salvation" per turn.


                R Rarity
                2 cardOdd-Eyes Advent
                R Rarity
                2 cardOdd-Eyes Advent
                Odd-Eyes Advent
                Spell Normal
                Odd-Eyes Advent

                  This card can be used to Ritual Summon any Dragon Ritual Monster from your hand or GY. You must also Tribute Pendulum Monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If your opponent controls 2 or more monsters and you control no monsters, you can also send "Odd-Eyes" monsters from your Extra Deck to the GY. You can only activate 1 "Odd-Eyes Advent" per turn.


                  SR Rarity
                  2 cardPendulum Call
                  SR Rarity
                  2 cardPendulum Call
                  Pendulum Call
                  Spell Normal
                  Pendulum Call

                    Discard 1 card; add 2 "Magician" Pendulum Monsters with different names from your Deck to your hand, also, until the end of your opponent's next turn after this card resolves, "Magician" cards in your Pendulum Zones cannot be destroyed by card effects. You can only activate 1 "Pendulum Call" per turn. You cannot activate this card if you activated a "Magician" monster's Pendulum Effect this turn.


                    N Rarity
                    2 cardPolymerization
                    N Rarity
                    2 cardPolymerization
                    Polymerization
                    Spell Normal
                    Polymerization

                      Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                      UR Rarity
                      1 cardRaigeki
                      UR Rarity
                      1 cardRaigeki
                      Raigeki
                      Spell Normal
                      Raigeki

                        Destroy all monsters your opponent controls.




                        Tag(s):

                        SR Rarity
                        2 cardRed-Eyes Fusion
                        SR Rarity
                        2 cardRed-Eyes Fusion
                        Red-Eyes Fusion
                        Spell Normal
                        Red-Eyes Fusion

                          Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


                          UR Rarity
                          2 cardSuper Polymerization
                          UR Rarity
                          2 cardSuper Polymerization
                          Super Polymerization
                          Spell Quick
                          Super Polymerization

                            Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                            Tag(s):

                            R Rarity
                            3 cardEternal Soul
                            R Rarity
                            3 cardEternal Soul
                            Eternal Soul
                            Trap Continuous
                            Eternal Soul

                              Every "Dark Magician" in your Monster Zone is unaffected by your opponent's card effects. If this face-up card leaves the field: Destroy all monsters you control. You can only use the following effect of "Eternal Soul" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Dark Magician" from your hand or GY. ● Add 1 "Dark Magic Attack" or "Thousand Knives" from your Deck to your hand.


                              R Rarity
                              2 cardMagician Navigation
                              R Rarity
                              2 cardMagician Navigation
                              Magician Navigation
                              Trap Normal
                              Magician Navigation

                                Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn.


                                SR Rarity
                                1 cardDark Magician the Dragon Knight
                                SR Rarity
                                1 cardDark Magician the Dragon Knight
                                Dark Magician the Dragon Knight
                                DARK 8
                                Dark Magician the Dragon Knight
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                "Dark Magician" + 1 Dragon monster This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.


                                UR Rarity
                                1 cardDark Magician the Knight of Dragon Magic
                                UR Rarity
                                1 cardDark Magician the Knight of Dragon Magic
                                Dark Magician the Knight of Dragon Magic
                                DARK 8
                                Dark Magician the Knight of Dragon Magic
                                • ATK:

                                • 2900

                                • DEF:

                                • 2400


                                "Dark Magician" + 1 Level 7 or higher Dragon or Warrior monster If your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when your monster destroys an opponent's monster by battle: You can inflict damage to your opponent equal to the destroyed monster's original ATK. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Gaia the Dragon Champion" from your hand, Deck, Extra Deck, and/or GY.


                                R Rarity
                                1 cardOdd-Eyes Vortex Dragon
                                R Rarity
                                1 cardOdd-Eyes Vortex Dragon
                                Odd-Eyes Vortex Dragon
                                WIND 7
                                Odd-Eyes Vortex Dragon
                                • ATK:

                                • 2500

                                • DEF:

                                • 3000


                                1 "Odd-Eyes" monster + 1 Pendulum Monster When this card is Special Summoned: You can target 1 opponent's face-up Attack Position monster; return it to the hand. When a Spell/Trap Card or another monster's effect is activated (Quick Effect): You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.


                                UR Rarity
                                2 cardRed-Eyes Dark Dragoon
                                UR Rarity
                                2 cardRed-Eyes Dark Dragoon
                                Red-Eyes Dark Dragoon
                                DARK 8
                                Red-Eyes Dark Dragoon
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                                SR Rarity
                                1 cardStarving Venom Fusion Dragon
                                SR Rarity
                                1 cardStarving Venom Fusion Dragon
                                Starving Venom Fusion Dragon
                                DARK 8
                                Starving Venom Fusion Dragon
                                • ATK:

                                • 2800

                                • DEF:

                                • 2000


                                2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                UR Rarity
                                1 cardPredaplant Verte Anaconda
                                UR Rarity
                                1 cardPredaplant Verte Anaconda
                                Predaplant Verte Anaconda
                                DARK
                                Predaplant Verte Anaconda
                                • ATK:

                                • 500

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom-Right


                                2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                                SR Rarity
                                1 cardOdd-Eyes Venom Dragon
                                SR Rarity
                                1 cardOdd-Eyes Venom Dragon
                                Odd-Eyes Venom Dragon
                                DARK 101
                                Odd-Eyes Venom Dragon
                                • ATK:

                                • 3300

                                • DEF:

                                • 2500


                                [ Pendulum Effect ] Once per turn: You can target 1 Fusion Monster you control; it gains 1000 ATK for each monster your opponent controls, until the end of this turn. [ Monster Effect ] 1 "Starving Venom" monster + 1 "Odd-Eyes" monster Must be Fusion Summoned, and can then be Pendulum Summoned. Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, this card gains ATK equal to its ATK, and if it does, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this card in the Monster Zone is destroyed: You can Special Summon 1 monster from your Pendulum Zone, and if you do, place this card in your Pendulum Zone.


                                R Rarity
                                1 cardOdd-Eyes Meteorburst Dragon
                                R Rarity
                                1 cardOdd-Eyes Meteorburst Dragon
                                Odd-Eyes Meteorburst Dragon
                                FIRE 7
                                Odd-Eyes Meteorburst Dragon
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                1 Tuner + 1+ non-Tuner monsters When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of "Odd-Eyes Meteorburst Dragon" once per turn. Monsters in your opponent's possession cannot activate their effects during the Battle Phase.


                                R Rarity
                                1 cardOdd-Eyes Wing Dragon
                                R Rarity
                                1 cardOdd-Eyes Wing Dragon
                                Odd-Eyes Wing Dragon
                                DARK 810
                                Odd-Eyes Wing Dragon
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                [ Pendulum Effect ] Once per turn, before damage calculation, if your monster battles an opponent's monster: You can make your monster gain ATK equal to the opponent's monster's ATK, until the end of the Damage Step. [ Monster Effect ] 1 DARK Tuner + 1 non-Tuner "Clear Wing" monster If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. You can only use 1 of the following effects of "Odd-Eyes Wing Dragon" per turn, and only once that turn. ● You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. ● During the Battle Phase, if you control this Synchro Summoned card (Quick Effect): You can destroy all Level 5 or higher monsters your opponent controls.


                                R Rarity
                                1 cardEbon Illusion Magician
                                R Rarity
                                1 cardEbon Illusion Magician
                                Ebon Illusion Magician
                                DARK
                                Ebon Illusion Magician
                                • ATK:

                                • 2500

                                • DEF:

                                • 2100


                                2 Level 7 monsters You can also Xyz Summon this card by using a Rank 6 Spellcaster-Type Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Spellcaster-Type Normal Monster from your hand or Deck. When a Spellcaster-Type Normal Monster declares an attack: You can target 1 card your opponent controls; banish it. You can only use this effect of "Ebon Illusion Magician" once per turn.


                                R Rarity
                                2 cardOdd-Eyes Absolute Dragon
                                R Rarity
                                2 cardOdd-Eyes Absolute Dragon
                                Odd-Eyes Absolute Dragon
                                WATER
                                Odd-Eyes Absolute Dragon
                                • ATK:

                                • 2800

                                • DEF:

                                • 2500


                                2 Level 7 monsters When any player's monster declares an attack: You can detach 1 material from this card; negate the attack, then you can Special Summon 1 "Odd-Eyes" monster from your hand or GY. If this Xyz Summoned card is sent to the GY: You can Special Summon 1 "Odd-Eyes" monster from your Extra Deck, except "Odd-Eyes Absolute Dragon". You can only use each effect of "Odd-Eyes Absolute Dragon" once per turn.


                                SR Rarity
                                1 cardRed-Eyes Flare Metal Dragon
                                SR Rarity
                                1 cardRed-Eyes Flare Metal Dragon
                                Red-Eyes Flare Metal Dragon
                                DARK
                                Red-Eyes Flare Metal Dragon
                                • ATK:

                                • 2800

                                • DEF:

                                • 2400


                                2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.


                                SR Rarity
                                1 cardDark Anthelion Dragon
                                SR Rarity
                                1 cardDark Anthelion Dragon
                                Dark Anthelion Dragon
                                DARK10
                                Dark Anthelion Dragon
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                [ Pendulum Effect ] Once per turn: You can target 1 face-up monster your opponent controls; halve its original ATK until the end of this turn (even if this card leaves the field). [ Monster Effect ] 2 Level 7 monsters If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, its ATK becomes half its current ATK, and if it does, this card gains that lost ATK. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.


                                master-duel
                                Dark Magician
                                5







                                https://metaduelist.com/
                                Top